Detalls del llibre
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.
Llegir més - Autor/a Brian Beuken
- ISBN13 9781032863801
- ISBN10 1032863803
- Pàgines 490
- Any Edició 2025
- Fecha de publicación 04/12/2025
- Idioma Alemany, Francès
Ressenyes i valoracions
Fundamentals of C/C++ Game Programming: Using Target-based Development (Alemany, Francès)
- De
- Brian Beuken
- |
- ROUTLEDGE (2025)
- 9781032863801



