Detalls del llibre
This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.
- Autors Diane (University Of London) Carr, Andrew (University Of London) Burn
- ISBN13 9780745634012
- ISBN10 074563401X
- Pàgines 210
- Any Edició 2006
- Fecha de publicación 31/03/2006
- Idioma Alemany, Francès
Ressenyes i valoracions
Computer Games: Text, Narrative and Play (Alemany, Francès)
- De
- Diane (University Of London) Carr, Andrew (University Of London) Burn
- |
- Polity (2006)
- 9780745634012



