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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max
Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

Book Details

Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
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  • Author Ted Boardman
  • ISBN13 9780240823959
  • ISBN10 0240823958
  • Pages 520
  • Published 2012
  • Fecha de publicación 01/08/2012
  • Language German, French
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Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max (German, French)

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61,75€ 65,00€ -5%
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