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Creativity, Technology, and Learning Theory for Classroom Practice
Creativity, Technology, and Learning Theory for Classroom Practice

Book Details

Creativity, Technology, and Learning provides a comprehensive introduction to theories and research on creativity in education and, in particular, to the role of digital-learning technologies in enabling creativity across classroom learning environments. Topical coverage includes play, constructionism, multimodal learning and project-/problem-based learning. Creativity is uniquely positioned throughout the book as an integral component of the educational process and also as a foundational aspect of self-actualization, thriving communities, and humane societies. Through in-depth, empirically based discussions of the philosophical, curricular and pedagogical elements of creativity, Sullivan demonstrates how creativity can be fostered across the curriculum through the use of digital-learning technologies in design, personal expression and problem-solving activities.

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  • Author Florence R. Sullivan
  • ISBN13 9781138788824
  • ISBN10 1138788821
  • Pages 200
  • Published 2026
  • Fecha de publicación 12/05/2026
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Creativity, Technology, and Learning Theory for Classroom Practice

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