Close Bookish App

Bookish AppRead more and better

Download
Google 4.7
★★★★★
Google reviews
Artificial Intelligence in Games
Artificial Intelligence in Games

Book Details

This book covers all the necessary topics that a professional game AI programmer needs to know, from math and steering behaviours to terrain analysis, pathfinding and decision-making. Written to be easily accessible, each topic is accompanied by an example game that allows the reader to add their own code to see the effects their changes have.

Each chapter is split into two parts. The first part covers the necessary theory in a friendly, conversational manner, using visual examples and fictional game scenarios to give additional context. The second part is a coding tutorial in C# for the topic at hand. Each chapter has its own example game available to download, written in C# in the Unity Game Engine.

This book will be suitable for students and aspiring games programmers looking to gain a grounding in game AI techniques.

Read more

  • Author Paul Roberts
  • ISBN13 9781032305950
  • ISBN10 1032305959
  • Pages 302
  • Published 2022
  • Fecha de publicación 01/07/2022
Read more

Reviews and ratings

Be the first to rate it!

Have you read Artificial Intelligence in Games?

Artificial Intelligence in Games

Artificial Intelligence in Games

154,37€ 162,50€ -5%
Shipping Free
Not available
154,37€ 162,50€ -5%
Shipping Free
Not available
  • Visa
  • Mastercard
  • Klarna
  • Bizum
  • American Express
  • Paypal
  • Google Pay
  • Apple Pay
Free returns Info
Thank you for shopping at real bookstores! Thank you for shopping at real bookstores!

Exclusive promotions, discounts, and news in our newsletter

Talk to your bookseller
Do you need help finding a book?
Do you want a personal recommendation?

Whatsapp